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Full season 3 guide & summoner guide
Old 03-09-2008   #1
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Default Full season 3 guide & summoner guide

OK HERE IS THE NEW SEASON3 STATS GUIDE.So enjoy the new stats guide, and glad i can help ENJOY

As you add more to agility, it bugs and works/doesnt work. Well here is the guide so you know what to add.
-----------------------------------------------------------------------------

SM AGILITY BUG
Evil Spirits
* 0 - 5700 > works normal
* 5700 - 6550 > works with Dino/Unicorn
* 6550 - 8200 > works normal
* 8200 - 9820 > works with Dino/Unicorn
* 9820 - 10700 > don't work at all
* 10700 - 13250 > works with Dino/Unicorn
* 13250 - 15700 > works with Dino/Unicorn
* 15700 - 23250 > don't work at all
* 23250 - 28250 > works normal
* 28250 - 32767 > works with Dino/Unicorn

Inferno
* 0 - 32767 > works normal

Nova
(this is good when ES or INFERNO don't work)
* 9820 - 10700 = works
* 32767= Works

BK AGILITY BUG
Twisting Slash
* 0 - 32767> works normal

ELF AGILITY BUG
MultiShot
* 0 - 23200 > works
* 23200 - 25250 > don't work at all
* 25250 - 32767> works


MG AGILITY BUG
Evil Spirit
* 0 - 11200 > works normal
* 11200 - 12880 > works with Dino/Unicorn
* 12880 - 16200 > works normal
* 16200 - 19440 > works with Dino/Unicorn
* 19440 - 21200 > don't work at all
* 21200 - 26200 > works normal
* 26200 - 31100 > works with Dino/Unicorn
* 31150+ > Dont Work At All

Twisting Slash
* 0 - 32767 > works normal

Inferno
* 0 - 32767 > works normal

Dark Lord Agility Bug
Firescream
* 0 - 2400 (works normal)
* 2400 - 5000 (works normal with horse/uni/dino)
* 5000 - 5600 (doesnt work at all)
* 5600 - 6800 (works with horse/dino only)
* 6800 - 8000 (works normal with horse/uni/dino)
* 8000 - 11800 (doesnt work at all)
* 11800 - 16600 (works normal with horse/uni/dino)
* 16600 - 32767 (doesnt work at all)
------------------------------------------------------------------

MAX STATS (BUG-FREE RECOMMENDATION)

DK: STR=32000 , VIT=20000 , ENRG=32000 , AGI=32000
SM: STR=32000 , VIT=32000 , ENRG=31000 , AGI=18000*
ELF: STR=32000 , VIT=31000 , ENRG=30000 , AGI=32000*
MG: STR=32000 , VIT=31000 , ENRG=31000 , AGI=18000*
DL: STR=32000 , VIT=30000 , ENRG=31000 , AGI=18000*

Points to take note
- BreakPoints Range Bug will still occurs* (Read below - Breakpoint Range Section)
- DO NOT add more than 32767!!!! Will cause Bugged Character / DC Bug

Max for any stats is actually 32767 but following Bugs may occurs:

HP DISPLAY BUG (VITALITY)
- Max HP Displayed = 65k
- Display Bug for HP will occurs once you have more then 65k HP
- Eg. Red Bar shows only 1k HP instead of 66k HP
- Press "P" while in Party to see actual HP amount

MANA BUG (ENERGY)
- Max Mana Displayed = 65k
- Display Bug for Mana will occurs once you have more then 65k Mana
- Equip Exc Items +4%Mana if your character dont have enough mana to cast certain Spells

EVIL SPIRIT/BLAST (AGILITY)
- Max Attack speed to cast Evilspirit/Blast is 1799
- Once Attack Speed reached 1800, one won't be able to cast them correctly forever
- So if you're a DW/MG and wants to be able to use all your spells, just add your AGI til your Attack speed is around 1785-1799 and stop
-----------------------------------------------------------------------------------------------
BREAKPOINT RANGE

For DW/MG:
- Evil Spirit/Blast cannot be used at certain Agility/Attack Speed range
- Equip Dino/Horn to be able to cast Evil Spirit
- Once within Breakpoint range, one will have to add more Agility to increase Attack Speed to stay outside the range to be able to cast certain spells again without Dino/Horn
- Some of the ranges are Agility 11k-12k, 15k-16k etc
- More info on exact Breakpoint range will be released after testing

For Elf:
- Multiple Shooting/Penetration Skill cannot be used at certain Agility/Attack Speed range
- Once within Breakpoint range, one will have add more Agility to increase Attack Speed to stay outside the range to be able to use Multiple Shooting/Penetration Skill
- Some of the ranges are Agility 22k-30k etc

NOTE: Agility bug could differ in a little depending on the WEAPON you are using, the ranges can help you as a guide.

Just some facts about the lag.
Never blame the GM's for the lag. The GM's have no control over game's flies.

Admins are working on it. Be patient.
Hacking contributes to the lag.
Never drop a BoK during a major lag. Items lost during a lag cannot be returned.
Try not to complain about the lag on the /post command.

Don't make new post complaining about the lag. It wastes the GM's time on answering question about the lag.


NOW HERE ARE SOME MORE STATS:

TO MAKE SD POTS
SD Potions
This potion replenishes HP and SD.

Small SD Restore Potion:
Talk with the Chaos Goblin in Noria at coordinates 180, 100.
Select the option Regular Combination.
In the 8 x 4 Chaos storage area, place:

Three (3) Large Healing Potions
100,000 Zen
Maximum success rate is 50%.
After confirming success rate, press the Combining button.

If the combination succeeds, Small SD Restore Potion will be created.
If the combination fails, all items and zen used in the combination are lost.

Medium SD Restore Potion:
Talk with the Chaos Goblin in Noria at coordinates 180, 100.
Select the option Regular Combination.
In the 8 x 4 Chaos storage area, place:

Three (3) Small AG potions
500,000 Zen
Maximum success rate is 30%.
After confirming success rate, press the Combining button.

If the combination succeeds, Medium SD Restore Potion will be created.
If the combination fails, all items and zen used in the combination are lost.

Refined Stone

The Refined Stone is used to upgrade option value of an item that is given an item strengthen option.

Refined Stone Creation:

Talk with Osbourne in Aida1 at coordinates 78, 13.
Click OK.
In the 8 x 4 Chaos storage area, place:

One (1) or more Item(s)
Press the Refine button.
If the combination succeeds, one Refined Stone will be created.
If the combination fails, the item(s) used in the combination are destroyed.

Restoring Items
Talk with Jerridon in Aida1 at coordinates 86, 13.
In the 8 x 4 Chaos storage area, place:

One (1) Refined Stone
Press the Refine button.

Item(s) used for Refined Stone will be restored.

Large SD Restore Potion:

Talk with the Chaos Goblin in Noria at coordinates 180, 100.
Select the option Regular Combination.
In the 8 x 4 Chaos storage area, place:

Three (3) Medium AG Potions

1,000,000, Zen
Maximum success rate is 30%.
After confirming success rate, press the Combining button.

If the combination succeeds, Large SD Restore Potion will be created.
If the combination fails, all items and zen used in the combination are lost.

JEWEL OF HARMONY

Elpis (Elpis) – located at Kanturu
Function:Refines Gemstone to Jewel of Harmony she is located to the end of kanturu castle, when at the end turn left and the wolf gate will be there

Type of Options Added to various items by using Jewel of Harmony
Options for Weapons:

Minimum attack power increase
- Increase in minimum attack power according to set value. However, cannot increase beyond -1 of the maximum attack power. (When attempting to increase beyond that value, “Cannot refine further.” message is shown)

Maximum attack power increase
- Increase in maximum attack power according to set value.

Required Strength decrease
- Decrease in required strength value of weapon according to set value.

Required Agility decrease
- Decrease in required agility value of weapon according to set value.

Attack power increase(Min, Max)
- The minimum and maximum attack power of the weapon is increased

simultaneously according to set value.
Critical damage increase
- Increase in critical damage according to set value.

Skill attack power increase
- Increase in final attack power of skill according to set value, when using skill.

Attack success rate increase(PVP)
- Increase in attack success rate according to the set value in PVP.

SD decrease rate increase
- The damage absorbed by the opponent’s shield in PVP directly translates into

HP damage according to set value.
- Ex: If SD decrease rate is increased by 5%, the opponent’s shield’s absorb rate is decreased from 90% to 85%, and the HP damage the opponent receives directly increases from 10% to 15%.

SD ignore rate when attacking increase
- The rate of ignoring opponent’s SD and giving HP damage increases according to set value.When the option is added, the option value does not change through Refine.

Option for Staffs:
Magic power increase
- Increase in magic power of the orb according to set value.
Required Strength decrease
- Decrease in staff’s required strength value according to set value.
Required Agility decrease
- Decrease in weapon’s required agility value according to set value.
Skill attack power increase
- Increase in final attack power of skill according to set value, when using skill.

Critical damage increase
- Increase in critical damage according to set value.

SD decrease rate increase
- The damage absorbed by the opponent’s shield in PVP directly translates into

HP damange according to set value.
Attack success rate increase(PVP)
- Increase in attack success rate according to the set value in PVP.

SD ignore rate when attacking increase
- The rate of ignoring opponent’s SD and giving HP damage increases according to set value.

*When the option is added, the option value does not change through Refine.

Option for Defense Items (includes armor pieces and shields):

Defense power increase
- Increase in defense weapon’s defense power according to set value.

Maximum AG increase
- Increase in character’s AG according to set value.

Maximum HP increase
- Increaser in character’s HP according to set value.

HP automatic increase rate increase
- Increase in HP recovery amount per tick according to set value.

MP automatic increase rate increase
- Increase in MP recovery amount per tick according to set value.

Defense success rate increase(PVP)
- Increase in defense success rate in PVP according to set value.

Damage decrease rate increase
- Decrease in damage received apart from final defense power when receiving
damage according to set value.

SD rate increase
- Increase in shield’s damage absorb rate in PVP according to set value.
*When the option is added, the option value will not change through Refine.

Ex: If SD rate increase is 10%,the shield’s damage absorb rate is increased from 90%(example)(before) to 100%(after) and the direct HP damage received decreases from by 10%(after)


HERE IS THE FULL STATS FOR 6th New Character the SUMMONER:









There are no special level requirements! (this is not for sure tho)
>> New Items, Skills & Summons for her
Character Occupations:
1st stage: "Summoner", 2nd stage "Bloody Summoner", 3rd Stage: "Dimension Master".

1st Quest: Level 150
2nd Quest: Level 200
3rd Quest(with the 3 sub-quests): from 380~400 Level

New char have 3 jobs like elf dk and dw


(Summoner)


to
(Bloody Summoner)



to
(Dimension Master)




Skills
Electric Surge(shoots of a big round shaped thing)


Sleep(puts the monster to sleep, wakes up after a little time or when gets attacked)

Drain Life(drains life with purple "drain" animation )

Reflex(reflect damage works very short time)

Chain Lightning(all you see is aparkling on ur char nothing else, and it seems like its not CHAIN, but it might be

Fire Ball(Shoots a fire ball, Same as DW)

Meteorite(Lands a meteorite, Same as DW)

Ice(Ice from earth, Same as DW)

Power Wave(Sends off a wave of power, Same as DW)

Niel, at +7 range increases, at +13 it has uber range(Figure makes spike come out from the ground)

Sahamutt, at +7 range increases, at +13 it has uber range(Flaming tiger-like thing explodes)



SKILLS




Weapons (sorted worst to best)

Mystery Stick
Violent Wind Stick
Red Wing Stick
Ancient Stick
Bloody Slasher Stick
Nova Stick
Dimension Slayer Stick(img is of it +9)





Sets (sorted worst to best)

Red Wing Set
Ancient Set
Bloody Amethyst Set
Rhodon Quartz Set
Dark Agatha Set




Wings
Wings of Mystery(lvl 1 wings, made same way as all other lvl1 wings)
Wings of Despair(lvl2 wings, made same way as other lvl2 wings)

Summoner Classes
Summoner
Bloody Summoner
Dimension Master


some pic of the summoner wings
1st lvl wing


2nd lvl wing



3rd lvl wing



To make wings for summoner, level 1 is made just like how you make other lvl 1 wings.

To do 2nd and 3rd level summoner quest just do it how you do to be 2nd and 3rd level class with DK, DW, and elf.




New Monsters:



New NPCs:





WHEWWWWW HANDS ARE TIRED...well im glad to have finally made this helpful thread for all to use
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Last edited by Unreal; 06-09-2008 at 11:49 AM.. Reason: Guide was for globle Edited for twimu settings
 

Old 05-09-2008   #2
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Thx for the guide but it seems not for this mu , particularly for my Elf:

ELF AGILITY BUG
MultiShot

* 0 - 23200 > works
* 23200 - 25250 > don't work at all
* 25250 - 37750 > works from 32767 - 37750 doesnt work and dc all the time
* 37750 - 56500 > don't work at all
* 56500 - 65535 > works
 

Old 06-09-2008   #3
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very nice guide lucky i edited it a lil to match twilights setting

e.g removed lvl 380 option since we dont have that and its disabled on twimu
e.g removed the talent since thats also disabled to
e.e reedited the stat points since ours is max 32767 only and not 65k

just letting u no what i changed

also added it on twi main forum section
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Old 06-09-2008   #4
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oh p.s if u get a guide for each chara like u did with summoner one that would be cool as fuck :P
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Old 17-09-2008   #5
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ty for fixing the 32 k stats on agility john, just i was mailed those season 3 guides since it was to be to lvl 600

thanx again
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Last edited by LUCKY007; 18-09-2008 at 02:14 AM..
 

Old 07-10-2008   #6
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Very nice guide
 

Old 07-10-2008   #7
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would be nice if you gave credit to the sites that you stole the pics from :P
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Old 08-10-2008   #8
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well would be nice like u said ZAK, bbut i didnt get from site, it was mailed to me on my msn....ty for that tho
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Old 08-10-2008   #9
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pff closed befor ppl spit their dummy out no need for replies guide is their use it or dont simple as that
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